Penny de Byl

Suggested Order of Study for Holistic3D Courses

Although the majority of my courses are designed to be studied in any order and assume students have no background in the topics, I often get asked what is the best order for studying them.  So, here's a suggested course progression list.

Absolute Beginner

New to Unity, Programming and or Animation?  These courses will get you off to a gentle start.  If you aren't familiar at all with Unity, Build a First Person Shooter Zombie Game is best to give you a great overview off all the game engine elements.

Occasional Dabbler

If you've used Unity before and already know how to program then these courses are best for you to provide you with specific skills necessary as a developer in the games domain.

 Budding Game Dev

So you've been using Unity for a little while but haven't created an entire game and want to know what different genre require?  Here are some course that would be of interest.

 Procedural Developer

If you love programming and get all the mathy-type stuff and want to create game environments with code, these courses were made for you.

 Artificial Intelligencer

If you love programming and get all the mathy-type stuff and want to create game environments with code, these courses were made for you.

 Intermediate to Advanced Learner

As a learner who has been using Unity for many years and are confident with many of its tools and even putting together an entire game, these course will assist you to up skill with valuable knowledge.