Think you know everything about Unity? What if you suddenly find yourself with a job working with Unreal? If you understand the theory you will have set yourself up for life-long learning.
This post will advise students of the best order in which to study H3DLearn subjects.
If you need to ask for help on your game development project there's a right way and a wrong way. This post shows you the right way.
In this post I will list a bunch of common issues you may encounter when beginning to learn Unity. Noting these and applying them to your learning will make you are far greater independent student capable of debugging future issues with ease.