ENROL TODAY
Design Patterns for Game Programming
Course Reviews
Very Good, more than only copy and paste code this course is for understanding basic bricks (patterns) to build our own projects.
Alex A.
Lessons are structured very well - each pattern in the course is explained on a real and ready to use game project that is benefited from the use the right pattern. Penny makes sure no empty spaces are left when presenting a lecture so that you know for sure what you are doing in any given moment. Thank you!
Andrey F.
What's included?
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9 hours on-demand video
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1 articles
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27 downloadable resources
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Full lifetime access
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Access on mobile and TV
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Certificate of completion
Excel at game programming
You will gain new skills in writing powerful reusable algorithms that can be applied to a variety of game development scenarios.
Be more productive
Build a library of reusable code systems that will cut your programming time dramatically.
Meet Your Instructor
Penny de Byl
Professor of Games Development, Artificial Intelligence and Computer Science
About me
I'm a full stack developer of most things computer sciency and academic with a true passion for teaching. I've been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I've also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide.