ENROLL TODAY
Advanced AI for Games with
Behaviour Trees
Behaviour Trees
Course Reviews
The course was very good and explained the behavior tree concepts in a fun and engaging way. Highly recommended!
Clarence L.
Very informative. Now I know how to change all these terrible AIcontrollers with a huge number of conditions if/else to a slender behaviour tree. The behavior of the characters can be made much more natural.
Oleg G.
Meet Your Instructor
Penny de Byl
Professor of Games Development, Artificial Intelligence and Computer Science
About me
I'm a full stack developer of most things computer sciency and academic with a true passion for teaching. I've been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I've also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide.