Artificial Intelligence for Beginners with Unity
Do your non-player characters lack drive and ambition? Are they slow, stupid and constantly banging their heads against the wall? Then this course is for you. Join Penny as she explains, demonstrates and assists you in creating your very own NPCs in Unity with C#. All you need is a sound knowledge of Unity, C# and the ability to add two numbers together. In this course, Penny reveals the most popular AI techniques used for creating believable character behaviour including:
- the A* algorithm
- animated characters
I've watched lots of videos trying to understand Unity's animation system, and this is the clearest and most thorough series I've found so far.
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A must see for anyone wanting to learn animation in Unity! Great value for the money! Penny is very knowledgeable on this subject and the explanations are clear. I've done a little bit of animation before in Unity, but I learned a whole lot from this course.
11.5 hours on-demand video
49 downloadable resources
Full lifetime access
Access on mobile and TV
Certificate of completion
Learn the Mecanim System
You will gain experience and insight into what's possible with Unity's powerful mecanim system.
The Holistic Experience
You will also learn how to create your own characters with easy to use tools, rig them and animate them before working with them in a game environment.
Meet Your Instructor
Penny de Byl
Professor of Games Development, Artificial Intelligence and Computer Science
I'm a full stack developer of most things computer sciency and academic with a true passion for teaching. I've been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I've also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide.